Google Steps into Gaming with Cloud Based Streaming Platform Stadia
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Google Steps into Gaming with Cloud Based Streaming Platform Stadia

Alphabet Inc’s Google on Tuesday introduced Stadia, a cloud-based service that allows customers to stream games, including “Assassin’s Creed Odyssey” and “NBA 2K20” on Chrome web browser.

Stadia will come with a line of 22 games and stream 4K videos at 60 frames per second, which will also be accessed through Google’s Chromecast and Pixel gadgets.

Google is offering the 4K version as a part of its premium service, Stadia Pro, priced at $9.99 per 30 days. The free excessive-definition version is anticipated to come next year.

Stadia will require at least 10Mbps internet speed for the bottom 720p resolution and 35Mbps to stream video games in 4K. Early reviews of Stadia have grieved of latency, the time delay between pressing a button and getting the reaction on screen.

The success of cloud gaming depends on the underlying network and how much controlled-latency traffic it could support during peak demand, said Steve Alexander, chief technology officer (CTO) at Ciena, a telecom gear maker.

Analysts are further pinning the success of Stadia on the content it gives as most of the video games on the platform are already available on consoles.

Stadia will compete with Microsoft’s Project xCloud, which is more likely to roll out in 2020, and Nvidia’s GeForce Now that’s out on public beta.

Sony further offers a game streaming platform PlayStation Now at $9.99 monthly that includes over 800 video games throughout its console titles.

Google is announcing Stadia for non-gamers, however, it will need to work out some kinks to make it more engaging than a console or a private computer, Chaim Seigel, an analyst with Elazar Advisors, mentioned.

The service is currently available in 14 nations, including the UK, the US, Canada, Norway, and France.